TDG Project Sharing Seminar (2) in 2022/23: Course Materials Production for Artificial Intelligence (AI) Makers by Integrating Computer Vision and 3D Technologies

TDG Project Sharing Seminar (2) in 2022/23: Course Materials Production for Artificial Intelligence (AI) Makers by Integrating Computer Vision and 3D Technologies

calendar_today Date: 30 September 2022 (Friday)
schedule Time: 12:30pm – 1:15pm
location_on Venue: Online Mode through Zoom
record_voice_over Speaker: Mr. CHUI Hin Leung Mike                                                                       
Lecturer, Department of Mathematics and Information Technology
The Education University of Hong Kong
class Moderator: Dr. William CHEUNG
Educational Development Manager, Centre for Learning, Teaching and Technology
The Education University of Hong Kong
person Target: Staff
language Language: English

Participation in this seminar can be counted towards the Certificate Course “Introduction to Teaching in Higher Education” under the theme, “Seminars/Workshops in Learning and Teaching”.

Abstract

In this project, we aim at producing a series of online learning materials with video-taped physical hands-on integrating AI technology and maker’s skills (e.g., 3D modelling and printing technology) to: 1) enhance existing curriculum and develop students’ AI literacy; 2) realise AI literacy with maker’s skills by a series of mini-projects for the students in practice; and 3) ensure the continuity of learning with remote learning when face-to-face mode of learning is suspended.

Speaker

Mr. CHUI Hin Leung Mike

Lecturer, Department of Mathematics and Information Technology
The Education University of Hong Kong

Mr. CHUI Hin Leung Mike's Bio

Mr Chui is a course developer and instructor for ICT in education and Design and Technology. He is also a practitioner of STEAM education for integrating hardware, visual coding, 2D graphic design, and 3D modelling and printing technologies. He is also interested in 3D modelling, 3D character design, and practical and pedagogical use of artificial intelligence (AI) hardware and software applications in STEAM education.